View Full Version : request/idea
can someone post up the patch notes from the testserver forum here, im banned and cant look at em
also, it would be good to have a sticky thread which always has the patch notes for the upcoming patch, as most of us are banned from the official forums
thanks
sparrowtm
24-05-2004, 13:22
(reactivated one of my old accounts, which is not banned from the forums for a change)
200:
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- Adding the DOY tunnel network. It's a pretty huge network, about 90 connections between levels! All those intersections need to be tested.
- Removed Ultima Mods and Slotenhancers from the rarepool and added them to the loot tables of the DOY tunnel mobs. The Ultima Mods only drop on the lowest levels of the tunnels.
- Removed DEX requirements on stealth tools and replaced them with a spy class requirement. INT- and T-C-requirements remain unchanged.
- Further adjusted loot tables.
- Re-added Strange Book drop. Any NPC able to drop rareparts (with exception of the MC5 Base Commander), can also drop Strange Books.
- Increased CST-requirements to place turrets from 20/40/60 to 60/80/100.
- Recycling recipes needing the "Large Limbs" now need the same quantity of "Small Limbs" instead.
- "Dolinskin" now adds HCK+12 instead of IMP+12 and removesWEP-10 instead of WEP-15.
- "Nightspider" now removes FOR-15 instead of WEP-20.
- "Redflash" now removes PSU-10 instead of HLT-10.
- "Kri'nakh Nightshade" now removes HLT-15 instead of HLT-30.
- Fixed Smart Cybereye stats (TS only).
- Fixed Monk PA stats (TS only).
- Fixed Automatic Pistol and Ncpd Tride Fusion Cannon TLs (TS only).
- Inverted Mosquito and Raptor names (TS only).
- Upped Special Riggers Interface WPW and RCL bonus to +15.
- Beggar Electroshocker damage changed to proper Electroshocker damage type.
- Reduced "Drug Flash" effect when a drone is hit by 50%.
- Fixed Crash in GM Tool / Info / Runner.
- Fixed CityCom Crash caused by ListBox elements (Clan Money, Clan Info...).
- Fixed even more CityCom memory leaks.
- Poison, DamageBoost etc no longer have an effect on Outpost-Turrets.
- When reaching the money cap of 20,000,000 NC, the money will no longer be cut down to 18,000,000 but instead stay at 20,000,000.
- Fixed "You need a higher repair level" message spam when trying to use a Remote Repair Tool without the required subskill level.
- Fixed a possible Fatal Error caused by chat messages arriving exactly when quitting to the Neocron main menu.
- Test run of new damage types for Drones. New damages are just the default damage total split across 2 damage types for non-rare and 3 damage types for the rares. As follows:
LowTech Non-Rare: Force, Pierce
LowTech Rare: Force, Pierce, Poison
HighTech Non-Rare: Energy, X-Ray
HighTech Rare: Energy, X-Ray, Fire
- Ported new Damage scheme from drones to Melee:
Fist Force 10>>No Change
Baseball BatForce 49>>Force 30Energy 19
knifePierce 35>>Pierce 20Force 15
C-KnifePierce 56>>Pierce 36Force 20
StilettoPierce 28>>Pierce 18Force 10
DE-SwordPierce 119>>Pierce 69Force 50
ClawPierce 77>>Pierce 42Force 35
knucklesPierce 42>>Pierce 15Force 27
B-knucklesPierce 49>>Pierce 27Force 27
J-KnifePierce 42>>Pierce 32Poison 10
E-ShockerPierce 13Shock 15s>>Energy 13Shock 15s
LaserbladePierce 84Energy 42>>No Change
Laserblade IIPierce 112Energy 84>>No Change
Rares:
Baseball BatForce 49>>Force 19Energy 15X-Ray 15
C-KnifePierce 56>>Pierce 36Force 20Poison 10
DE-SwordPierce 119>>Pierce 60Force 45Poison 14
ClawPierce 77>>Pierce 35Force 30Poison 12
knucklesPierce 42>>Pierce 12Force 20Fire 10
LaserbladePierce 84Energy 42>>Pierce 70Energy 30Fire 26
B-LaserbladePierce 112Energy 84>>Pierce 90Energy 65 X-Ray 45
201:
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- Tweaked the loot of the DOY Tunnel enemies (they drop rareparts too now).
- Further increased tradeskill XP gains.
- Fixed the graphic problems caused by zone changes in patch 200
- The water in the wasteland sectors now looks like it should again.
- Added missing decoration models for DOY tunnels.
- Turrets can no longer be placed if the player has stealth activated.
202:
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- The tunnels have been declared a military area and all trespassers will be shot on sight.
- Tweaked tunnel mob loot again (better imps, lower chances for rare drops on the upper levels).
- Fixed a few map errors in the tunnels.
- Fixed rocket launchers (TS only)
- Fixed the drone crash/sync bug caused by the previous patch (TS only).
- Increased armor and hitpoints of all outpost turret types.
- Revamped drone techlevels.
- Reviewed drone weights and damage.
- Fixed a couple of exploits.
- Tweaked the blueprint algorithm to reduce profits on high value items.
i may well have to reactivate when this hits
Test Patch 203 Notes
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- Tylors Biochem and Medicare no longer sell lvl 4 and 5 drugs. Check your local drug dealer.
- Removed Runs for Monk-, Spy- and PE-PA and added appripriate vendors (Monk in C06, Spy in TH, PE in Plaza/ViaRosso).
- Twilight Guardian traders now also sell explosive ammo.
- Fixed PUNISHER shot (TS only).
- Fixed a bug that prevented NPCs needed for the Black Dragon quickjobs from spawning. The quickjobs should work now.
- DOY tunnel mobs now drop more valuable and partially new junk.
- Fixed Cheat Violation kick when downloading missions in the CityCom (TS only).
- Overcapped characters have been reset to cap values.
- Tweaked blueprint algorithm for expensive items some more.
Nightbrother
25-05-2004, 12:36
Hmmm, the overcapped chars reset to cap value thing, sounds like you can just start overcapping the chars all over again. Doesn't sound like they have prevented the bug-feature from happening altogether?
its on TS server only for chars that have been gm over capped you havent been able to overcap your char in game for quite a while
Nightbrother
25-05-2004, 12:53
You mean overcap as in doing a lot of missions? If so, then I got a /xx from mission'ing last night, just killing aggies, and heard ding's even though I didn't get a level in any stat.
If thats not it, then I dunno what you're talking about. I havent spent any time on test server ever, so I don't know about things there.
its using a GM to set your stats > soft cap
ie setting psi to 255 instead of 100 etc
Heavy_Load
25-05-2004, 18:36
wasn'r obdurate (rizzy) overcapped by a GM (dunno abou facts think fen mentioned it)
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